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The Grand Egyptian Museum Design competition
2003
International design game of large Egyptian museum where material of Egyptian civilization including ruins of sphinx is exhibited, and preserved.
Each area that expands like the corner hand is intersected, and the exhibit is seen in various routes according to the sense of purpose or it is possible to experience.
It planned so that no matter how it may go or any group may understand an Egyptian civilization according to various directions without the route in one direction existing.
It is a work that has dreamt the global debut from Egypt.
- Scale/Structure
- Lot area
- Positive floor space
The second floor on the ground one floor in underground
165㎡
94.25㎡